Neofuturist Non-greyboxing


Made a simple building with the insert XYZ Math Surface function in Blender. Cycled through different formulas to find something that looks cool, then I converted one of the meshes to curves and back to mesh to turn the edges into a frame. Popped it all into Unreal and populated the scene with some starter content, baked lighting overnight and thus completely missed the point of greyboxing. The temptation of pretty lighting is just too great.

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